Wednesday, December 07, 2005

Remember Kids... Super Jump and Water Don't Mix.

I love Super Jump (SuperLeap to us old school Champions players), but it's the only movement power that bugs me when it comes to traveling across water. Leaping off of water, landing on water, and leaping again? Nah.... ain't buyin' it. And there's a simple fix. Stands to reason that someone who can leap from building to building would be a mighty swimmer. When a super jumper hits the water, change his animation to the normal swimming animation, but have each stroke carry him much much farther than normal swimming (just like jumping carries them farther than normal jumping). See? All logical-like.

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