Monday, February 13, 2006

New Power Set: Gravity Melee

It's time for a new power set, and this time I thought Tankers needed a little love. Their options feel more limited to me than, say, controllers and ripe with possibilities for new sets. Gravity seemed like an appropriate tanker effect, so here it is....

GRAVITY MELEE (tanker secondary set)
-Accelorated Punch: Deals moderate damage with high chance of knockback.
-Slap Down: Hero causes a gravity wave for a short distance in front of him, slapping all opponants to the ground, doing minor damage to each.
-Gravity Pull: Gravity tankers don't get taunt as part of their set. Instead they get an AoE Hold of all targets in their immediate melee range.
-Pound: Like accelerated punch with greater damage and further knockback.
-Build Up: The usual.
-Rocket Punch: Does high damage and causes target to fly high into the air and taking some time to fall again, taking additional falling damage. Less air time indoors, though the target takes damage from hitting the ceiling and floor.
-Piledriver: Hero leaps into the air and comes down on target with increased weight, dealing superior damage and smashing him to the ground.
-Hurl Boulder: As stone mellee power.
-Human Projectile: Hero picks up target foe and throws him at another foe, dealing superior damage to each. Thrown foe is prone, second foe has a high chance of being prone.


Other sets are being worked on. Stay tuned....

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